MJP, décidément très productif ces temps ci, nous gratifie d'un nouveau tutoriel sur l'utilisation d'effets de type Depth Of Field (simulation de focale en français), ce qui permet de simuler un effet d'optique genre caméra, ou appareil photo.

Depth of Field is a visual effect that seems to be a must-have for just about every game that comes out these days. In case you somehow don't know what it is, it's an effect designed to simulate camera optics by making certain portions of the screen in-focus or out-of-focus depending on their distance from the camera.

This sample will demonstrate a simple post-processing-based technique that's simple and easy to integrate.

Vous pouvez consulter l'article en entier sur son blog. .